Monday, March 28, 2011

Week 4 - Models

Having had enormous difficulty trying to create the sort of model I wished to interpret bone structure and the effects of osteoporosis, I came up with this model. I began with piping but when I put in lofting it gave me a closer impression of the form I was looking for. My iterations largely consist of the node adjustments which allow the model to reduce in form reflecting the effect of osteoporosis on bones. I also have some iterations of different surface types ie lofting, piping and sum surface. Combining two of these styles produces interesting effects.

Model In Rhinocerous using Grasshopper Plugin Grasshopper Document


INTERESTING COMBINATIONS OF SURFACE STYLE:


Loft and Pipe Loft and Pipe Pipe and Sum Surface Pipe and Loft Pipe and Loft


MINIMAL STRUCTURE REFLECTING MAXIMUM OSTEOPOROSIS:


Minimum Value Iteration Minimum Value Iteration Minimum Value Iteration Minimum Value Iteration


MID RANGE VALUE ITERATIONS


Mid Range Iteration


Mid Range Iteration Mid Range Iteration Mid Range Iteration Mid Range Iteration


DIFFERENT SURFACE TYPES: Sum Surface Model


Loft Model Pipe Model


SINGLE MODEL SHOWING MINIMAL, MID RANGE AND MAXIMUM OSTEOPOROSIS:


Minimum Values Mid Range Values Maximum Values


THE NUMBER OF POINTS TO SPLIT AT PROVIDES GREATER/LESSER COMPLEXITY OF STRUCTURE:


Splitting Points Index 70 Splitting Points Index 50 Splitting Points Index 30


REDUCING RADIUS TO SEARCH FOR POINTS TO JOIN REDUCES THE COMPLEXITY OF THE STRUCTURE:



Proximity - Optimum Maximum Search Radius 35

Proximity - Optimum Maximum Search Radius 25 Proximity - Optimum Maximum Search Radius 15 FINDING MAX NO OF CLOSEST POINTS INCREASES/DECREASES COMPLEXITY OF STRUCTURE:

Proximity - Maximum Number Of Closest Points To Find 6 Proximity - Maximum Number Of Closest Points To Find 4 Proximity - Maximum Number Of Closest Points To Find 3 NUMBER OF VALUES IN SERIES GIVES INCREASED NUMBER OF JOINTS:


Number Of Values In Series 20 Number Of Values In Series 15 Number of Values In Series 10


JITTER SHUFFLE REFLECTS A CRUSHING OF THE STRUCTURE:


Jitter Shuffle Value 1.0

Jitter Shuffle Value 0.6 Jitter Shuffle Value 0.2

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